SynGallery: A Synthetic Gallery of Real Paintings for Instance-Level Artwork Recognition

1Adam Mickiewicz University, 2ArtiCollect, 3KAUST, 4Kiel University, 5GreenMatterAI
VISART @ ECCV 2026
Cavalier and Shepherd rendered at a 150 degree viewing angle
150°
Cavalier and Shepherd rendered at a 120 degree viewing angle
120°
Cavalier and Shepherd rendered at a 90 degree viewing angle
90°
Cavalier and Shepherd rendered at a 60 degree viewing angle
60°
Cavalier and Shepherd rendered at a 30 degree viewing angle
30°

SynGallery places each painting in a procedurally generated 3D gallery and renders it from many viewpoints while preserving its identity. Above: Cavalier and Shepherd by Francesco Casanova, seen from five viewpoints.

Abstract

Instance-level artwork recognition requires matching a handheld visitor photograph to a specific work in a large museum collection. This is challenging because painting datasets typically provide clean catalog images for training, while test queries are captured under oblique viewpoints, gallery lighting, reflections, frames, and other scene-level variations. We present SynGallery, a synthetic gallery dataset for artwork retrieval that addresses this gap without collecting additional real photographs. Starting from catalog images of real paintings, we place each artwork into a procedurally generated 3D gallery scene and render it from multiple viewpoints under varied geometric and appearance conditions, while preserving the exact identity of the original work.

The resulting dataset contains 24,490 rendered views of 4,898 paintings from the Met benchmark. We show that these synthetic views provide a stronger training signal than the corresponding studio photographs. At the same number of training data points, training only on SynGallery improves art painting recognition from 67.18 to 73.47 GAP. When added to the full Met training set, SynGallery improves the published benchmark protocol from 35.97 to 38.48 GAP. Ablation experiments show that the gain comes from scene-level view variation rather than photographic realism: reducing the five rendered viewpoints to a single frontal view removes most of the improvement, while simulating capture artifacts such as blur, sensor noise, and image compression consistently reduces performance.

Method Overview

Overview of the SynGallery pipeline: a catalog image of a real painting is placed into a procedurally generated 3D gallery scene and rendered from multiple viewpoints under varied conditions, preserving the painting's identity.

From a single catalog image, SynGallery places each painting in a procedurally generated 3D gallery and renders it from multiple viewpoints under varied geometric and appearance conditions, while preserving the exact identity of the original work.

Sample Renders

Poster

SynGallery poster presented at the VISART VIII workshop at ECCV 2026

Presented at VISART VIII, ECCV 2026 · 1437 × 1036 mm · download the PDF (7.7 MB)

Acknowledgments

This research was conducted in collaboration with ArtiCollect, who funded the work, contributed to data collection, and provided domain expertise in art.

We also thank GreenMatterAI for contributing their expertise in large-scale synthetic data generation for computer vision.

This work was supported by the European Union through the EOSC-ARENA project (AI Research Enhancement through Networked Agents), Grant Agreement No. 101292597.

BibTeX

@misc{bartkowiak2026syngallery,
      title={SynGallery: A Synthetic Gallery of Real Paintings for Instance-Level Artwork Recognition},
      author={Patryk Bartkowiak and Jakub Markil and Bartosz Kotrys and Dominik Michels and Sören Pirk and Wojtek Palubicki},
      year={2026},
      eprint={2607.18907},
      archivePrefix={arXiv},
      primaryClass={cs.CV},
      url={https://arxiv.org/abs/2607.18907},
      note={To appear at the VISART VIII Workshop at ECCV 2026},
}